Bend modifier. Bends an object along an axis.
Go here for a demo:
http://www.everydayflash.com/
angle:Number
[read-write]
The angle of the bend. In rad.
Implementation
public function get angle():Number
public function set angle(value:Number):void
constraint:int
[read-write]Implementation
public function get constraint():int
public function set constraint(value:int):void
diagAngle:Number
[read-only]
The angle of the diagonal of the mesh
Implementation
public function get diagAngle():Number
force:Number
[read-write]Implementation
public function get force():Number
public function set force(value:Number):void
offset:Number
[read-write]
[0 - 1] The start place of the bend.
Implementation
public function get offset():Number
public function set offset(value:Number):void
public var switchAxes:Boolean = false
public function Bend(f:Number = 0, o:Number = .5, a:Number = 0)
Parameters
| f:Number (default = 0 )
|
|
| o:Number (default = .5 )
|
|
| a:Number (default = 0 )
|
public function apply():void
Applies the modifier to the mesh
public override function setModifiable(mod:MeshProxy):void
Parameters