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Posted on 2010-05-28What can you do with Unity3d? FITC San Francisco
I'm happy to announce that I will be speaking at FITC San Francisco in August.
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Posted on 2010-05-24Loading 3d models at runtime in Unity3d
When building a dynamic application, every now and then you might need to load some 3d models at runtime. Either because there's a database with models you want to use or just because you want someone to update the models without rebuilding the project. I actually had this situation a few weeks ago. Surprisingly, this option does not come with Unity out of the box.
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Posted on 2010-04-14Runtime objects in Unity3D
Unity3D can work with meshes created in external 3D editors, but geometry can also be created with code. And not only geometry, but materials and textures as well.
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Posted on 2010-03-31Unity3D tutorial in .NET magazine
Recently I had the privilege to write an article for .NET magazine. It's an introductory tutorial to Unity3D in which you'll see how to build a car simulation in a simple desert scenery.
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Posted on 2010-03-19A cinematic video player
Here's a little piece I made after the image decomposer. This time I wanted to load videos instead of images.
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Posted on 2010-03-153 ways to draw 3D lines in Unity3D
Just as I was thinking about an interesting demo to play with drawing functions in Unity3D, Mrdoob published his Harmony drawing tool made with HTML5/Canvas. It looks really cool, so I though how about doing this in 3D? I only had to figure out how to draw lines.
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