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Posted on 2010-04-14Runtime objects in Unity3D
Unity3D can work with meshes created in external 3D editors, but geometry can also be created with code. And not only geometry, but materials and textures as well.
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Posted on 2010-03-31Unity3D tutorial in .NET magazine
Recently I had the privilege to write an article for .NET magazine. It's an introductory tutorial to Unity3D in which you'll see how to build a car simulation in a simple desert scenery.
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Posted on 2010-03-19A cinematic video player
Here's a little piece I made after the image decomposer. This time I wanted to load videos instead of images.
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Posted on 2010-03-153 ways to draw 3D lines in Unity3D
Just as I was thinking about an interesting demo to play with drawing functions in Unity3D, Mrdoob published his Harmony drawing tool made with HTML5/Canvas. It looks really cool, so I though how about doing this in 3D? I only had to figure out how to draw lines.
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Posted on 2010-03-09Loading and manipulating images in Unity3D
As I promised here's the first article exploring Unity as a 3D web application tool.
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Posted on 2010-03-08Unity3D: beyond games
I am not a game developer. For the last 10 years (with some short intervals) I've been working as a Flash designer and developer and I have been creating projects more or less related to advertising.
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