-
Posted on 2008-12-08Wind simulation with modifiers and WOW Engine
WOW-Engine is an Actionscript API to simulate physics in a 3d environment. The code is based on a popular 2d physics library – APE. It offers some very interesting possibilities in 3D animation, and everyone doing 3D in Flash should have it in their toolbox.
Continue -
Posted on 2008-11-20Texture baking is your friend
Texture baking has been known to the Flash 3d community since a long time, but a quick look into Google shows us that it is not a very popular topic. I think it definitely should get more attention.
Continue -
Posted on 2008-11-03Paper simulation in with AS3Dmod and Away3D
Since I released the bend modifier a lot of people have been asking how to bend an object not only along one of its axes, but along any angle. That was clearly a feature missing, but I also didn't have a clue ho to do that.
Continue -
Posted on 2008-09-26Update: what’s up with AS3Dmod?
A few weeks passed since I wrote about the AS3Dmod library and released an initial version of the code. Some new stuff has happened since, so here's an update.
Continue -
Posted on 2008-09-19Actionscript3 development with FDT
So far I've been using Flash Develop for all my AS3 projects. But recently, as I stared to do some more serious development, I thought it's time to look for a more powerful tool. Thanks to Marcel and the guys from Powerflasher, since a couple of weeks I am equipped with a new, shiny FDT3 Enterprise license.
Continue -
Posted on 2008-09-03AS3Dmod, a modifier library for all Flash 3d engines
Meet AS3Dmod, a cross-engine 3d modifier library for Flash. Sounds cool? Yeah, I am sure it does! Just in case, however, let's see what it does step by step.
Continue